Hitpoints

Hitpoints is a skill that controls how many life points a monster or a player has. These points represent the amount of damage a player or a monster can withstand before it dies. Death occurs when a player's or a monster's hit points reach 0. The most life points a player may have without boosting is 10x his/her Hitpoint level. Players start with 10 hit points, with a combat level of 3. The number of hitpoints a monster has varies between 1 and 30,000.

A player in battle with either another player or a monster, will have a bar shown above them, this represent their hit points. There are two colours on the bar: green and red. The green part of the bar (on the left) represents how many hit points the player has remaining. The red part (on the right) represents how much damange has been taken away from their maximum hit points. Players can also look at the top-right of their DeadlyPkers application page to check how many hit points they have remaining. They will be alerted when their life points drop to 25% or lower as the Hit points status globe will start to pulse. A player who is poisoned during a fight will remain to be attacked by the poison until death, the poison wears off or until they take a dose of Anti-posion.